t=0,draw=r=>{for(t||(createCanvas(W=720,W,WEBGL),noStroke(H=W/2),fill(192,255,64)),r||(background(0),r=.9),.1<r&&draw(r*r),i=0;i<=TAU;i+=.005)rotateY(.001*t),circle(W*r*cos(i+r)*sin(i+t)*sin(i),W*r*sin(i)*sin(t+r+t)*cos(i+t),4);t+=.001};// #つぶやきProcessing #Processing