t=0,draw=r=>{for(t||(createCanvas(W=720,W,WEBGL),noStroke(H=W/2)),background(0),i=0;i<=TAU;i+=.01)for(rotate(.01),j=0;j<=PI;j+=.1)fill(255,255*j/PI,255*i/TAU,196),x=cos(i*j)*H*tan(t+i),y=sin(i+t)*H*sin(sin(t)*j),circle(x,y,2);t+=.01};// #つぶやきProcessing #CreativeCoding