t=0,draw=a=>{for(t||createCanvas(W=720,W,WEBGL),noStroke(H=W/2),background(0),i=0;i<TAU;i+=.05)for(rotateY(sin(t)),fill(255,255*i/TAU),j=0;j<TAU;j+=.05)circle(cos(i+j)*H*tan(j+t),sin(j+t)*H*tan(i+t),2);t+=.001};// #つぶやきProcessing #Processing #CreativeCoding