c=0,draw=$=>{c++?clear(noStroke()):createCanvas(W=600,W,WEBGL),background``,rotateX(-.3),rotateY(c/30),E=ellipsoid,F=fill,l=128,T=$=>translate(0,$),push(F`#7A5`),rotate(.2),T(-135),pop(E(30,8,20)),T(-80),cylinder(3,l),ambientLight(200),pointLight([W],W,-(3*W),2*W),specularMaterial(W),F`#DCB`,T(80),E(99,50,99,l,l),T(80),E(l,50,l,l,l),T(-160),F`#D70`,E(40)};
// #トゥートProcessing