Tadeo had been hired to mow the grass once a week, pick up branches, and otherwise keep the cemetery tidy. He wasn't spooked by the quiet, or by the odd grave.
It was set a little off from the others and still had old but pristine wrought iron posts and chains and decorations that Tadeo didn't recognize.
It gave him the distinct impression that something was being kept out.
Or in.
He mowed around it carefully and didn't linger. His chance to learn more about it would come.
He hadn't lived seven hundred years without caution.
He'd wait.
#FanPrompt (12/7 Position, Dragalia Lost)
Yep, Cleo had caught them in an awkward position. And it was only an awkward position because Luca had slipped on a bit of Pipple peel that had gotten missed! They weren't up to anything right there in the kitchens!
Well, weren't up to anything except for snitching some extra snacks!
Cleo just frowned while Ranzal and Luca untangled themselves, got off the floor, and tried to explain.
In the end, she just shooed them out despite looking wholly unconvinced and like-
Like she knew something they didn't... yet.
(WSS 12/3 Alert)
Psyche could hear her datapad beeping as soon as she turned off the water, but she didn't rush even as alerts piled up.
Finally, once she was dressed, she wandered out to see what her so-called students had managed. Nobody had succeeded-
She'd left an obvious exploit, too!
But she only had standard blocked-attack beeps mixed with a few messages and Psyche sighed. Her field wasn't an easy one to teach.
She had to do something... Using the same exploit, she put an hour's freeze on every student's datapad.
Give them time to think.
(WSS 12/1 Direct)
There was, very nearly, a direct path between her home and the tavern and Brandi marched along it, determined.
She had not realized the path was there, decades before when her husband had chosen the home, but he certainly had.
It was convenient, at least, when a certain time in the evening rolled around.
She passed through the last set of shrubs and there it was, already lively.
But Brandi had her guitar with her and she was ready for anything. That path to the tavern had ended up paved in metaphorical gold.
(And beer, of course.)
@nora https://www.seventhsanctum.com/generate.php?Genname=fantasynameex
Seventh Sanctum has all their data available for download.
Princess Connect! Re:Dive Game's Event to Stream New Special Animation
Code Geass Franchise Teases Several 'New Works in Production'
(MastoPrompt 12/4 Hold)
Marwa smiled when she saw it. There, a ways along the trail, was a little wooden shelter and the Wind Phone.
It had been decades but she still knew the number without thinking. She'd had to call it every day at her first job and then wait and wait and wait, not allowed to doodle or read a magazine or anything else.
Both companies were long gone now, but she remembered...
She dialed the Wind Phone and then paused.
"Please hold," she said before setting the receiver down.
Marwa pulled a book from her bag. It felt oddly good.
From a 1916 guide to writing in library hand, a must in the age of the handwritten catalog card. https://curiouscatalog.tumblr.com/post/769053727776702464/let-us-practice-the-ancient-skills-of-our
That's fine! I'm not sure there's anyone left around who'd be able to verify either way, alas.
But I am heartened that possibly my relatives had a quite lovely cat!
The Yule candle - a large candle that could be 18 inches tall - was once a feature of Christmas in parts of the UK. Sometimes decorated with evergreens, they were given a place of honour in the family home and were the focus of several superstitions. They had to be kept burning all night on Christmas Eve, otherwise there would be a death in the family. A piece, however, must be saved and kept till Christmas next year for luck. It was considered bad luck if the candle would not light easily or if it was moved when alight. Under no circumstances, should the candle be snuffed out. Most descriptions of the Yule candle come from Yorkshire in the 19th and early 20th centuries. #folklore #Christmas #Yule #weird #candle #history
@CatsOfYore Do you have a vague location or more info? My great-great uncle and aunt were named Fred and Minnie.
I'm bad at actually playing but very good at logging in and hoarding resources and whatnot.
I'm Minewin#0122/55875007 and have two fluffytails and a weird angel out as friend units.
when i was a kid, you could build a simple game or application by dragging and dropping a few UI controls, and gluing them together with a few dozen lines of BASIC or Pascal. it might take 15 minutes, at most, to get your little character walking around on the screen. this is how we ended up with a lot of hilariously good and cheap shareware you could share on BBSes in the 90s.
for the past year i've been quietly working on building a software thingie that doesn't exist anymore. i've been building a software toolkit that's kinda like Visual Basic and Borland Delphi, designed for making tile-based 2d games.
i've been using it to build my own little goofy games, and improving on the drag'n'drop IDE as i figuring things out. it's not done yet, and has a long ways to go before it's ready for other people to start making their own little applications and games. think PICO-8 or ZZT if they had grown up on a steady diet of Windows 3.1 and GeoWorks Ensemble instead.
i'm really, really bad about polishing turds to infinity and never releasing them. to break that habit, i've built a mini-website for the IDE/Shareware Creation Kit. it's called Exigy, named like a bad 80s metal hair band or richard garriott game.
i'll be posting weekly blog/devlog updates there, so i don't irritate anyone with them on this account. there is an rss feed button at the top right if you hate my demonic php and css.
Hello! | こんにちは! FE/FF/SaGa/GBF. I'm here for mobage/video games, general geekery, writing, and whatnot.